package com.yanqu.road.server.gameplayer.module.activity.tomb.cmd;


import com.yanqu.road.entity.activity.ActivityInfo;
import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.pb.tomb.Tomb;
import com.yanqu.road.server.cmd.base.AbstractCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.gameplayer.module.activity.tomb.TombMgr;
import com.yanqu.road.server.gameplayer.module.activity.tomb.TombModule;
import com.yanqu.road.server.gameplayer.module.activity.tomb.entity.DbTombInfo;
import com.yanqu.road.server.manger.player.GamePlayerMgr;
import com.yanqu.road.server.gameplayer.module.vehicle.VehicleModule;
import com.yanqu.road.server.manger.player.GamePlayerMgr;
import com.yanqu.road.server.protocol.ClientProtocol;
import com.yanqu.road.server.protocol.CrossProtocol;
import com.yanqu.road.server.protocol.GameErrorCode;
import com.yanqu.road.server.protocol.GameProtocol;
import com.yanqu.road.sync.message.SyncResponse;


import java.util.List;
import java.util.concurrent.CompletableFuture;

@Cmd(code = GameProtocol.S_TOMB_ENTER_MAZE, desc = "古墓进入地图")
public class TombEnterMaze extends AbstractCommand {

    private Tomb.TombEnterMazeResp.Builder respBuilder;

    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        return true;
    }

    @Override
    public void execute(GamePlayer player, YanQuMessage packet) throws Exception {
        this.respBuilder = Tomb.TombEnterMazeResp.newBuilder();
        ActivityInfo activityInfo = TombMgr.getActivityInfo();
        if (activityInfo == null) {
            this.respBuilder.setRet(GameErrorCode.E_ACTIVITY_NOT_OPEN);
            player.sendPacket(ClientProtocol.U_TOMB_ENTER_MAZE, this.respBuilder);
            return;
        }

        TombModule tombModule = player.getModule(TombModule.class);
        int ret = player.getModule(TombModule.class).isOpen(true);
        if (ret > 0) {
            this.respBuilder.setRet(ret);
            player.sendPacket(ClientProtocol.U_TOMB_ENTER_MAZE, this.respBuilder);
            return;
        }

        Tomb.TombEnterMazeReq.Builder reqBuilder = Tomb.TombEnterMazeReq.newBuilder();
        DbTombInfo dbTombInfo = tombModule.getDbTombInfo(TombMgr.getActivityInfo().getActivityId());
        if (dbTombInfo.getPartnerIdList().size() == 0) {
            for (Tomb.PartnerTemp partnerTemp : tombModule.getPartnerList()) {
                dbTombInfo.getPartnerIdList().add(partnerTemp.getId());
                reqBuilder.addPartnerList(partnerTemp);
            }
            dbTombInfo.refreshUpdateTime();
        } else {
            reqBuilder.addAllPartnerList(tombModule.getUpdatePartnerList());
        }
        List<Integer> tombSkillAddition = tombModule.getTombSkillAddition();
        reqBuilder.setAttackAddition(tombSkillAddition.get(0));
        reqBuilder.setHpAddition(tombSkillAddition.get(1));

        reqBuilder.setActivityId(activityInfo.getActivityId());
        reqBuilder.setPlayerBaseData(tombModule.getPlayerBaseTempBuilder());

        dbTombInfo.getDollMap().forEach((k, v) -> {
            Tomb.TombDollInfo.Builder dollInfoBuilder = Tomb.TombDollInfo.newBuilder();
            dollInfoBuilder.setDollId(k);
            dollInfoBuilder.setExpireTime(v);
            reqBuilder.addDoll(dollInfoBuilder);
        });

        CompletableFuture<SyncResponse> future = GamePlayerMgr.sendToActivityCrossServerForUnionGroup(player.getUserId(), CrossProtocol.C_TOMB_ENTER_MAZE, activityInfo.getActivityId(), reqBuilder, this.respBuilder);
        future.thenAccept(syncResponse -> {
            if (!this.respBuilder.hasRet()) {
                this.respBuilder.setRet(0);
            }
            player.sendPacket(ClientProtocol.U_TOMB_ENTER_MAZE, this.respBuilder);
        });
    }

    @Override
    public void sendData(GamePlayer player) {

    }

    @Override
    public boolean isDebug() {
        return false;
    }

    @Override
    public String getRequestData() {
        return "";
    }
}
